0.3, Added build mode and physical player
Despillar » Devlog
Another update came around and this time it adds a lot more interaction to the world!
I really wanted to fix how you spawn stuff, so it is possible to actually make some meaningful structures to destroy. It was a lot of fun to implement. You are also no longer an ethereal being and actually exist within the game world, and so you can jump, move around and also nudge and affect other objects. I played around with the lighting too, and made interiors a bit darker, so as a sort of response I also added a flashlight.
Changelog:
Added:
- Physical player "model"
- Build mode
- Flashlight
Modified:
- Lighting
- Object placing
- Plank sounds have lower priority until I fix the endless plank sounds
And probably some stuff I forgot...
Enjoy!
Files
Despillar_win_v0.3.zip 30 MB
Dec 22, 2020
Despillar_linux_v0.3.zip 50 MB
Dec 22, 2020
Despillar0.3.app.zip 52 MB
Dec 22, 2020
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Despillar
A tiny linux destruction game
Status | Prototype |
Author | Fireball24 |
Genre | Simulation |
Tags | Destruction, Sandbox |
More posts
- v0.5 Templating system, Performance, EffectsMar 31, 2021
- v0.4.4 Additions to template mode and fixesMar 29, 2021
- 0.4.3 Flying, Fixes and UIFeb 28, 2021
- 0.4.2 FixesJan 01, 2021
- 0.4 Added test levels, menu and scoreJan 01, 2021
- 0.2, Added fire and flames!Dec 21, 2020
- New on itch.io!Dec 20, 2020
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