v0.5 Templating system, Performance, Effects
Despillar » Devlog
Pushed a bit more code into the game! This time the templating actually works! You can click P to enter templating mode, put whatever you want to copy into the green box, and click enter to copy it and that left click to paste it! It almost works™ .
Now for the changelog!
Added:
- Added ability to template (copy and paste) entire structures
- Added a simple garbage collector, the max amount of destroyed objects is now 200, this may be changed later
- Added stairs model, they cannot be spawned in build mode yet
- Added a new house object and a rugged scaffolding for the generative sandbox
Changed:
- Planks now burn longer (Random range between 5 and 20 seconds)
- Fire and explosion particle effects now emit light (performance hit, will be changed)
Fixed:
- Template cube should dissappear after copying
- Crash of clicking enter too many times in Template mode
Known Issues:
- Templating a tree makes the template MASSIVE
- Template is offset when templated from a parented object (ie. a house or a temple building)
- Template box sizing affects template structure as well
Files
Despillar_win_.0.5.rar 24 MB
Mar 31, 2021
Despillar_linux_v0.5.zip 50 MB
Mar 31, 2021
Get Despillar
Despillar
A tiny linux destruction game
Status | Prototype |
Author | Fireball24 |
Genre | Simulation |
Tags | Destruction, Sandbox |
More posts
- v0.4.4 Additions to template mode and fixesMar 29, 2021
- 0.4.3 Flying, Fixes and UIFeb 28, 2021
- 0.4.2 FixesJan 01, 2021
- 0.4 Added test levels, menu and scoreJan 01, 2021
- 0.3, Added build mode and physical playerDec 22, 2020
- 0.2, Added fire and flames!Dec 21, 2020
- New on itch.io!Dec 20, 2020
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