v0.5 Templating system, Performance, Effects


Pushed a bit more code into the game! This time the templating actually works! You can click P to enter templating mode, put whatever you want to copy into the green box, and click enter to copy it and that left click to paste it! It almost works™ .

Now for the changelog! 

Added:

  • Added ability to template (copy and paste) entire structures
  • Added a simple garbage collector, the max amount of destroyed objects is now 200, this may be changed later
  • Added stairs model, they cannot be spawned in build mode yet
  • Added a new house object and a rugged scaffolding for the generative sandbox

Changed:

  • Planks now burn longer (Random range between 5 and 20 seconds)
  • Fire and explosion particle effects now emit light (performance hit, will be changed)

Fixed:

  • Template cube should dissappear after copying
  • Crash of clicking enter too many times in Template mode

Known Issues:

  • Templating a tree makes the template MASSIVE
  • Template is offset when templated from a parented object (ie. a house or a temple building)
  • Template box sizing affects template structure as well

Files

Despillar_win_.0.5.rar 24 MB
Mar 31, 2021
Despillar_linux_v0.5.zip 50 MB
Mar 31, 2021

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